Scenario is a custom asset generation platform built for game studios and creative teams who need visual consistency at scale. It allows teams to train private styles and produce game ready images that match their art direction without breaking workflows
Scenario focuses on one core problem in game and creative production maintaining a consistent visual identity while producing large volumes of assets. Instead of relying on generic outputs, teams create their own private styles using their existing art. These styles become reusable foundations for generating characters environments props and concept art that align with the original look.
The platform is designed around production needs rather than experimentation. Generated assets are tailored for real use inside games marketing material and early concept pipelines. Teams retain control over style ownership and outputs remain isolated from public datasets which is critical for studios working with proprietary IP.
Scenario fits naturally into fast moving studios where iteration speed matters but visual drift is costly. It acts as a force multiplier for artists rather than a replacement allowing small teams to move like larger ones without sacrificing creative direction.
Strong focus on visual consistency across all generated assets
Private style training keeps original art isolated and protected
Useful for characters environments props and concept exploration
Speeds up early production and ideation cycles
Built with game studio workflows in mind
Reduces repetitive asset creation work for artists
Clear separation between public and private styles
Requires a solid base of original artwork to get strong results
Less suitable for users without a defined visual style
Not aimed at casual or hobby level creators
Initial setup can feel technical for non artists
Focused mainly on visual assets not full production pipelines
Limited value for non visual creative teams
Pricing may be high for solo indie creators